So I’ve imported Paragon’s Phase into Unreal. Got her running around and interacting with stuff.
But how do I add her spell / weapon abilities. I’ve only created FPS games before and all of that end of things is pretty much done for you. Click the mouse and a projectile flies from the gun! Easy.
So I’m at a loss. The Phase animations are there for the abilities but I need to learn how to create a “firebolt” or whatever flying from her fingertips and hitting enemies. And, get it to occur when the player wants
I know is a lot but I cannot find anything in the Unreal documentation.
Please help. This is stopping the development of my first 3rd person game.]