Hey everyone!
I’m still fairly new to UE. I’m just curious, say you use the matrix experience level for example. It’s huge and needs a lot of resources. Is there an efficient way to only use resources for a small area of the map? I want to create my own short films in unreal with some of the free assets I’ve gathered over time but I noticed some levels I got are very intensive on my setup and I got a fairly good setup. I’d imagine it would be a lot easier on me if I was able to only have those resources going to the filmed area instead of the whole level If that makes sense.