How to use OnBeginCursorOver and OnEndCursorOver in c++?

Hello, I already made a post here but I’m not getting answers: OnBeginCursorOver and OnEndCursorOver Only fired when mouse is clicked over static mesh - Asset Creation - Unreal Engine Forums
Does someone have these events working properly and if so can you check to see if my code is setted up properly or not? Already spent several hours looking into this but can’t just get it working on my own :confused:

Try setting bEnableMouseOverEvents = true in your player controller

I tried that and I have written it in my answerhub post :frowning: