How to use Metahuman in UE 4.25

Hello i wonder if its possible to use Metahuman characters in Unreal Engine 4.25 I tried to export it and when i look into the content browser it shows Nothing , however when i open the Folder in my pc everything appears normally , or how do i convert uasset file to fbx.

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Don’t use export, use migrate and select the “content” folder of the 4.25 project (something could be not supported because it’s an old versions and blueprints are not retro compatible)

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you mean migrate to the same project ?

I thought they were not compatible with UE4.25 and you moved them from a more recent version (sorry for the assumption, I’ve never used that version)

How are you importing metahumans in your project?

Can I ask you why are you using a two year old engine version? 4.27.2 has many improvements (in case you decide to update a project, always make a back up first)

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i got less space in my computer only about 10 gb.i used Quixel Bridge to import to my project

Ok, I did a quick research and I discovered that metahumans are compatible with version 4.26+, here you can find more info about it.

My recommendation is to free up some space and install a more recent version

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