How to use memreport or memory profiler in dedicated server?

I want to know the memory usage of each assets in my dedicated server.

"memreport -full"​ is quite good in game, but how to do the same thing on ds? Is there any way to send command to ds after it is started so that I can see the memory usage at some moments? Or with a command argv?
And… A tool to log memory usage continuously is also ok.
I see memory profiler 2 but it also need console commands to start and stop. It seems can be done by code but I don’t want to modify source code cuz compiling may take hours…

By the way, I try the LLM like “-LLMCSV” and it gives csv file, but the data is confusing…

Could anybody help me?​

Hi! The Unreal Frontend Tool (Developer Tools > Session Frontend) can connect to a dedicated server and run console commands there. The dedicated server needs to be started with -messaging command line option.

In my session frontend, there is no dedicated server listed in any tags. I try the same flow as
Dedicated Server Crash when memreport -full - Programming & Scripting - Epic Developer Community Forums this article says.I don’t know why, as the article says it should be there automatically,but the truth is not.