Recently I bought an asset pack from marketplace and copied it into my contents folder. but it is not working… when i try to load an asset, it loads without materials… Materials are null and when i click them it just shows that null material sign in the editor
how should i solve this problem?
How should I copy assets to work properly?
What if i wanted to use multiple asset packages from different publishers in the same project without any problem?
Can you provide more information about the asset pack. Like what was the asset pack? Also tell us what version of Unreal Engine you put the assets in and how did you copy the assets in.
I suspect you copied the assets manually but didn’t copy all the required files and you didn’t do it through the Unreal Launcher which is the preferred way of doing it.
Thanks…
yeah- I’m using Country-Side Pack and im using 4.8
Folder Structure was like this one when i got that
A file named manifest with no more information and a folder called data
then in the data folder it like:
Data\content\Countryside\and then texture,material,model folders are placed in here.
I copied Countryside Folder in my Content folder and it is not working
Ah … okay don’t copy the files directly … rather go to the Library Tab in the Unreal Engine Launcher → Find the Pack → Click Copy to Project → Select your project … this makes sure that all the correct files and folder structures are copied properly.
I don’t have access to my Dev machine now … so I can’t give you accurate names or screenshots. 8-{
Just create the project (download - create project) - open it - right click on the root folder - migrate - choose your new project -> now you have all you assets in the new project
But dont change the folder structure, because otherwise you will lose some references!