I have a blueprint set up like in the picture below …
… now, everything works but if i turn the blueprint a bit left or right it loses the 2 coordinates i gave it because those are in words space.
Is there a way around this that you know ? Thank you for your time !!
To Main Actor A add two empty Actors B and C in that positions. B-s position will be A-s local position + vector(38,60,12) and C-s Position will be A-s local position + vector(38,15,12). Actor has default function getActorLocation and this returns global position of Actor. So add 2 public functions to A.