So recently, I have been fiddling with the engine code more and more as my game requires me to do some changes.
First, it was just the SteamOnlineLeaderboards file. Then, the SteamVR black square things. And as time goes on, it’s hard to keep up with all the modifications I have to do when I download a new engine version.
I want to use github, but I have very little experience with it. And when I try to fork a new version of the engine to my Github account, it tells me I already have a fork, but no clue how to update that fork.
There is also no way to share my engine version with my dev buddy, so he can be up to date with my changes and do some art and UI design himself while I do other stuff for the game.
I just download as a zip and the go through a txt file that I made that list the changes I have to implement. And if my drive dies, bye engine, and I’d have to redownload the engine and re do the changes.
So, how do I use github properly?