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How to use GET_MEMBER_NAME_CHECKED with UPROPERTIES that are private in the base class?
Development
Programming & Scripting
unreal-engine
ur-yantao
(ur-yantao)
September 30, 2024, 2:28pm
5
Jusu use like that,
UI->GetRenderTransform().Scale
whic is in Widget.cpp line 219.
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