How can i use Get Bone Location by Name to play my animation after ragdoll fall
As indicated in this guide, I tried to make some settings, but I can not
How can i use Get Bone Location by Name to play my animation after ragdoll fall
As indicated in this guide, I tried to make some settings, but I can not
this works:
Socket name = bone name.
EDIT: Sorry…ragdoll? My example works on Skeletal meshes idk your case.
Yes, but I also need to come out to play my animation
you need a reference to the skeleton mesh to find its bones and play animations with it.
you can get the character then → get mesh
I’m a little confused, my character goes into a ragdoll on the R key, then he should get on the key, this is the T key, according to the guide that I attached in the question, it is advised to use Get Bone Location, when I want to attach the skeleton to the target, it turns gray, if you could show it with an example in the picture i would appreciate it.