After player die if no use “Set simulate physics” work ok, but after that enemy go to past me. So I need after player shoot with weapon (die) I need to found solution how to use Forward Vector. I tried to use AddWorldTransform and SetWorldLocation but not working as expected.
So, if I shoot the enemy, and use “Set simulate physics”, I need to find way how to enemy take it forward, like 0.5-2cm depends of the weapon.
Is there any tutorial for my case?