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how to use fluid/liquid/slime in UE4?

hello, i’m trying to find a guide or tutorial on how to use fluid, liquid and slime in ue4, but i didn’t find any good material.

first i found a nvidia plugin Flex, but i look all the threads and are for ue4 old versions, then i found some nvidia gameworks threads too, but didn’t found a guide to use it on ue4, only users saying that i need to download the ue4 from github with the gameworks support.

can someone point to me to a guide on how to use liquid/fluids simulations on UE4 ?

thanks in advance for all the help you can provide me.

sorry for the bump, any info/help on this topic ?