How to use fbx with anime


Can you help me how to use this FBX object with animation from UE4.

Link: MEGA


It depends on what exactly you want to do :wink: e.g when you just want to create an elevator, you could just move the parts with your blueprints (move to,…) Otherwise you will have to open the fbx file in a 3d program - check if it has a rigg (otherwise create one) - create the animations - import it into the UE4 (make sure to enable “import animations” + skeletal mesh)