From blueprint you can’t, because “Environment Intensity” is property for static light (“baked” lighting) of Lightmass Pane.
Original answer here My world isn't dark at night - Rendering - Epic Developer Community Forums
From blueprint you can’t, because “Environment Intensity” is property for static light (“baked” lighting) of Lightmass Pane.
Original answer here My world isn't dark at night - Rendering - Epic Developer Community Forums