I want to implement a game like Crusader Kings, I need to use Dynamic Material Instance to show dynamic border and territorial limits by transfer a dynamic texture as parameter.
To us Dynamic Material Instance on Landscape,I follow this article:
But it doesn’t work on landscape!
This is my test implementation:
- A Simple Test Material With a Parameter(Default Red)
- Set MID to Landscape Comps and Set Color to Green.
Finally,
It is correct on landscape material’s detail panel.
But it is still RED…