I am a new user of UE and I would like to know how to extract the curvature of the model for material processing in Material Designer. Also, I would like to ask if Material Designer is suitable for beginners to create materials, as I currently only know the material editing methods published by pwnisher on YouTube.
Thank you
Hello there @Yando_0828! Welcome to UE!
Considering that Material Designer is still an experimental feature in UE, and for the moment it covers simplified material creation only, I would suggest using dedicated platforms for material creation, such as Substance Painter, or Blender. For example, here’s a workflow on how to obtain a curvature map in Blender: