Hi All,
I’m in looking for a solution to the below issue.
One tracker on camera and another on the actor.
In unreal real, the camera tracker has a cam mash to relate too, and the actor tracker is attached to a plan which takes the live feed. So restricting the plan’s x-axis rotation is what’s the issue.
The problem is the X-axis rotation, which needs to be restricted. I can not get that thing done.
Can you help with this.? I’m not able to get around this. As I’m not that good with coding.
Can you see if you can find anything? That helps.
Best.
Vivek.