Hello There !
Take me a some tips for global variable.
I have 2 blueprints, in first my actor got a key, in second, i check, pick uped my actor a key or no. But isn’t worked
Pls help beginer, maybe i do my blueprints no right
Hello There !
Take me a some tips for global variable.
I have 2 blueprints, in first my actor got a key, in second, i check, pick uped my actor a key or no. But isn’t worked
Pls help beginer, maybe i do my blueprints no right
When creating components like “Box” you should make sure to name them something more descriptive.
I will assume the top image is the player, and the bottom image is the door.
The event in the player should look more like this:
The only major difference is that we make sure what we collided with is a key. We also just destroy it directly rather than finding it through tags.
Thank you! I’ll try
this solution
Hey there @FaulerDamon. Welcome to the Unreal Engine Forums!
This topic has been moved from Community Showcase to Programming & Scripting: Blueprint.
When posting, please review the categories to ensure your topic is posted in the most relevant space.
Hopefully, this category change will help in finding an answer. In the meantime, good luck and happy developing!