I guess it’s SetStyle(), and you feed to it an FButtonStyle struct, which is a massive struct with a lot of nested sub-structs, so you’ll spend some time finding exactly which variables you have to set. But it’s all there.
I guess it’s SetStyle(), and you feed to it an FButtonStyle struct, which is a massive struct with a lot of nested sub-structs, so you’ll spend some time finding exactly which variables you have to set. But it’s all there.