How to use BP object in cinematic?

Hello, I have a blueprint object which moves by tick event

and I have put my BP object to sequence then it doesn`t move at all

also, the BP properties (i.e. speed, acceleration) is not displayed in cinematic sequence

I have searched UE documentation but cannot get the answer

please help me

your answer will be highly appreciated

If you have the blueprint moving on tick then you shouldn’t need to add it to the sequencer for it to move. If you want to move something with sequencer, you need to add it to a track in the sequencer and move it via keyframes.

yeah I know, but suppose we have a BP about weather control system, then how to control it?

Is your weather control system controlled by a float value or vector? If so, make it public and editable and then add it as a track in your sequencer.

already did it, but simple change its value never affects the result. I have found the answer, the answer is ‘render’ the video. I thought it should be works in real time but… no. Thank you so much