I think i’m not getting some steps:
In my controller class ,with TSubclassOf , i can get the reference to one of derived class blueprints and then spawn it. I do that by creating a blueprint of controller class and changing ‘blueprint to spawn’.
What i don’t understand is how do I set default blueprint for each derived class. I don’t want controller class deciding which blueprint to pick. It should be on each of derived class to do so.