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How To Use Blueprint Asserts

Hi

I make a lot of use of unreal engine c++ asserts, but i am totally confused as to how the blueprint asserts work.

First confusing thing is the assert has a target pin that requires a functional test object.
I just want to do simple conditional test that can generate exception and log a message.

How do you do this in blueprint.

Cheers.

Bumping this, would really like to know how the assert in blueprints work

cheers