I followed the basic Blendspace 3d tutorial to place animations like this:
However, I noticed that aside from walking into running, the character players none of the other animations. Direction 90 and -90 animations are turning animations and 180/-180 animations are for walking backwards. But since my control set up is like this:
Only forward animations (walking and running) play. I figured this is because A and D for my character turn the character in that direction instead of moving the character in that direction and S doesn’t make the character turn away but rather causes it to walk backwards. How can I use Blendspace for tank controls?
Any help would be appreciated. I tried to do it by simply creating nodes and conditions that play those animations when the condition it met, but each new node caused something else in the animation to break. Please and thank you.