Hi All,
I am currently making a project which involves balance scales, being new to UE4 (4.9.2) I don’t have a clue how to make this kind of blueprint.
What I would like is to have the player pick up an object (a coin in this case) and have it so the scales are moving to a certain weight. For example, say the coin is a 10p (so 6.5g) and one side of the scales needs to be 650g, how would I do this?
Thanks all in advance!