fael097
January 31, 2022, 11:08am
#1
How can I set up an AI controller to work with my player character so I can use the “move to location” node for click-to-move instead of the “simple move to location” node which is bad at pathfinding?
In my player character I’ve set this:
and then this in my AI controller:
but nothing happens.
if I possess my character from within the AI controller, the camera teleports to a different location and I can’t see a thing, nothing works anymore.
Is this not how you do it?
1 Like
What specifically doesn’t work?
Have you tried debugging this to make sure the execution flow and variables are as you expect?
fael097
January 31, 2022, 12:40pm
#3
what I’m trying to achieve doesn’t work, the character won’t move to location.
yes, I am debugging it and everything is being executed
1 Like
Perhaps try the AI MoveTo
latent action node instead?
1 Like
fael097
February 1, 2022, 4:37am
#5
the problem isn’t the node I’m using, it’s the implementation.
I don’t know how to possess a player character with an AI controller