im kinda new to unreal and i wanna know how to use add force at location to pull object towards the player i tried other nodes didnt work
thanks but i want when i get close to it it pull it like a health pickup how can i do this using add force at location
- why do you need
At Location
for this? - why not just add force?
- do we even need physics for this?
You’ll need to clarify how it’s supposed to work. Please be specific if possible.
ok i dont use add force because i tried alot and alot and it didnt work and give me errors at location seems fine it didnt give me errors but i dont know how to use it to pull things around me so in short because add force has errors at location dont have also i dont know i need phyisics or not i just want if my charcter close to object it pull it
You do not need physics for this, it would just overcomplicate things.
- give the player a collision volume, note the collision settings:
- volume scoops pickups, note the collision settings:
thank you i was hoping for add force but this can also work only proplem with this is i have to setup the collision settings and scale thats why i choosed add force in the first place
You’d need to add more bits mentioned above.
You could can also use the Projectile Movement Component
which is, kind of, like physics:
ok
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