How to use ABS in C++?

Great information and in my case what would You recommend for me me I think later I will need Integers in my logic, and I am in trouble to set the
GetControlRotation().Yaw = LocTopVlue;
GetControlRotation(); is const
if You can help thank You.

bool MyCharacter::LimitPitchAngle(float Axis)
{
	float LocBottomValue;
	float LocTopVlue;
	//Calculate the pitch limit values for the directions up / down in several poses
	if (_bProne)
	{
		LocBottomValue = 290.0f;
		LocTopVlue = 75.0f;
	}
	if (GetControlRotation().Yaw > LocBottomValue || GetControlRotation().Yaw < LocTopVlue)
	{
		if (abs(-LocTopVlue) < abs(-LocBottomValue))
		{
			GetControlRotation().Yaw = LocTopVlue;
		}
	}

}
1 Like