This is the final output and working fine as expected, Sir Thank You very very much .
if (GetControlRotation().Yaw > LocBottomValue || GetControlRotation().Yaw < LocTopVlue)
{
if (abs(-LocTopValue) < abs(-LocBottomValue))
{
FRotator rot = GetControlRotation();
rot.Yaw = LocTopVlue;
MyControllerRef->SetControlRotation(rot);
}
else
{
FRotator rot = GetControlRotation();
rot.Yaw = LocBottomValue;
MyControllerRef->SetControlRotation(rot);
}
}