Hello! I am trying to figure out how to use a trigger box button in VR, to make it so it triggers a simple door animation (sliding down slowly to open) I have a Blueprint for buttons where when im in range they will glow, but only trigger when i press the grip button. I have them sequenced where if its not Button1 then itll go to Button2 etc etc. But i need an execution for Button2 so it goes "When button2 is highlighted, press the grip, then the door animation plays (No need for cutscene, just animation) And thats that. But i cant figure out the sequence of Blueprints i need in order to handle that process. Is it possible to do it that way?
Thanks ahead of time!