Hi, I am trying to use a Spotlight actor with a video texture as its Light Function however instead of the resulting light projection being black and white I would like to maintain the colors of the original video. I know you can tint a light function using the Light Color Settings but I have been unable to replicate the colors of the original video. I am aware you can simply place a video texture onto a surface to simulate projection however my projection is onto a truss and not a flat surface so this is why I prefer to use a spotlight. Any help or alternative ideas would be much appreciated.
I’ve seen similar questions to this but none with proper solutions, maybe one of you can think of something I am not.