how to update widget data

Hello, I can’t figure out how to update widgets when a level save is loaded? To update widgets you need to re-enter the level

You can update widgets via a widget reference, which you need to save when you create a widget. Then you can change things like a text or variables.

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You can do as above post says, or use dispatchers:

  • create dispatcher in HUD blueprint on game mode
  • all widgets that need update hook there
  • after level load you trigger that dispatcher
  • and all widgets update trough its assigned events.