So I’ve been using a sprite sheet for certain things and have since added more sprites to the sheet and reimported it into UE4. When I extract sprites the sheet the sprites I already had from the previous version of the sheet are added as duplicate sprites so I have to delete the old ones and replace references with the new ones. Is there a way I can reimport a sprite sheet and extract the sprites in a way that they would overwrite the existing sprites?
I’m having this same issue, very annoying especially with large sprite sheets to manually delete and replace and then fix up redirectors. Hoping there’s a better way
Has it been solved?
Still not solve yet… i’m still have the same issue
Has it been solved?