How to update my assets comaptibility with new engine versions on FAB?

Hi,

I sell assets. In the old Marketplace we had to manually mark the compatibility with each new UE version. Otherwise the Launcher would not allow the assets to be added to the project.

Usually assets like models, animations etc. do not require to upload FILES each time the engine updates. It was usually enough to mark the checkbox “compatible with UE 5.5”. After that, users are allowed to add the asset to the project.

I can’t find this on FAB anywhere? How do I do this? Do I still need to do this?

2 Likes

+1 wondering the same thing.

Does it have to go through a publish and review cycle for each product?

Also, I can’t even press “Confirm” unless there’s a valid file link (which was simply set to “-” after the migration). This is a problem because of course I have removed the files from the public FTP I have for the initial submission to the marketplace. The files are the same so there should be no need for the reviewer to even download anything.

Essentially, we need to just be able to tag “this is not an actual update, I’m just letting you know this will work with the new engine version”, preferably in bulk.

Trying to figure this out as well…

bumping this, there’s a lot of assets i can’t use in 5.5 and if thats because the process for making them compatible is opaque, it should be fixed

I also have some assets for sale. I’ve already tested them with the new version. Do I need to resubmit them now?

Hi

Any updates this? updating the “Supported Unreal Engine Versions”?

Happy to see its not just me, I thought I was going mad! :slight_smile:

Best, Neil

Hi All !

For those still wondering :

  1. Go to your articles on Fab.

  2. On the top left side, you will find a rectangle with your asset’s name, picture and price. This is where you can change details of your asset.

  3. Right below this rectangle, there is an “included formats“ category. You can click on Unreal Engine and from there you can add / edit versions for your asset.

Hoping this helps !