So i set up an AI which can play a sound when he sees me, and chases me. But i want the sound to always update so the sound sounds like its coming from the monster. How can i do this? Thanks.
Attach the sound that the ai does directly to him like this
You could awso attach the sound directly to his mesh with spawn sound attached (not sure which approach is better but both should work)
Edit: i acctually think the spawn sound attached might be better because if he moves the sound will move with him i think vs the “spawn sound at location” it may start playing the sound but if the enemy moves fast then the sound may stay behind on the spawning spot whenever it started to play… Not 100% sure tough is just what i think might happen so go for “spawn sound attached” or test both if you want and see what works better for you in the end…
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