Hi,
What sort of setups do people do for there own custom options like sensitivity, subtitles on/off, brightness etc. There’s a billion videos on how to change the graphic settings but I’m only interested in custom options. My problems are numbered 1 and 2 others for reference.
I’m using what I call base widgets that have things like sliders, checkboxes and arrow selections. Here’s the base custom checkbox for all checkbox options
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Currently per option I have to bind the click event per button and then make the option via a struct. This isn’t the end of the world but maybe a better way to do this?
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The biggest problem lies when setting the appearance of the widgets on construct (it also refuses to work with my current setup). Without doing lines and lines of nodes, really not sure on how to tackle this one. Example of single option below.
Lastly for my player, I get a ref to the options struct on begin play and feed the latest value where needed