How to update a Blackboard key?

Hi there. I’m trying to change the int value of a key inside a Blackboard, so I can use its value as a condition for my selectors inside the BT. Here’s how it’s configured:

This is my AIController

It’s running the BT_Shaun, using the BB_Dialogue_Shaun, and setting the QuestStage int value to 2. And it does (or so the print says), but the BB never receives these changes.

Here’s the BB_Dialogue_Shaun

And here is the BT_Shaun_Dialogue

My plan was to use this QuestStage key to help that selector choose a bark set (it currently just plays the one on the left). But I can’t seem to make the BT receive these key changes. What am I doing wrong?

Thanks in advance! :slightly_smiling_face: