Hi, I have a quick question. Is there a way to reset the player_checkpoint_device?
I want to reuse the checkpoint pads, but I don’t see a way to reset them.
Project info: I have dynamic maps that switch out, and that loop is forever. But I reuse the checkpoint pads.
Unfortunately you can’t. Closest I can think is just disabling checkpoints you no longer want people to spawn on. Or just ovverride them with a new checkpoint.
There are many ways you could go about doing it but you could essentially save the location per player in a player map and when they spawn auto-teleport them there.