How to turn third person character in mid air to face different directions?

Hello, how to turn third person character in mid air to face different directions?

Now when I jump in the default template, my character always faces the way I was running at.
I would like to have my character face the direction I press my joystick at while in mid air.

how would I do this with blueprints?

Now when I jump in the default
template, my character always faces
the way I was running at. I would like
to have my character face the
direction I press my joystick at while
in mid air.

The thing is that it already works like that…

Image from Gyazo

…so you’ll need to elaborate on what’s really needed.