Hi !
For a school project i am trying to make the displacement of a material react to music, to do so i would need to turn the Displacement Magnitude into a parameter, would anyone know how to do that ?
I think i should either :
make the Magnitude a parameter and directly connect it to a variable that would react to the music.
But if it is impossible to do that, i would have to start by making the magnitude an absurdly high number, and make the displacement map very uncontrasted and force the displacment changes by changing the contrast and luminosity of the displacement texture.
What do you all think of it ?
Thanks in advance !