Place a Post Processing volume into your world and set it to unbound. Then go to the Ambient Occlusion section of the volume and tweak the settings. You can adjust things such as the Intensity and Radius as well as more advanced settings.
Place a Post Processing volume into your world and set it to unbound. Then go to the Ambient Occlusion section of the volume and tweak the settings. You can adjust things such as the Intensity and Radius as well as more advanced settings.