R4ko0n
(R4ko0n)
November 28, 2019, 10:11am
1
I am developing a widget with three buttons.
Button A Button B Button C
Hides tagged elements 01&02 Show tagged elements 01 Show tagged elements 02
Hide taggel elements 02 Hide tagged elements 01
Should I use Actor hidden in game? And Set Visibility to on? I am trying to find the best blueprint solution
Kind regards
R4ko0n
(R4ko0n)
November 29, 2019, 3:27pm
2
As this did not appear as desired…
Button A Hides Tagged static meshes (with tag value 01 & 02)
Button B Shows Tagged static meshes with tag value 01 and hides static meshes with tag value 02
Button C Shows Tagged static meshes with tag value 02 and hides static meshes with tag value 01
Yes, what’s wrong with that? Leave the visibility, just toggle the actor hidden.
R4ko0n
(R4ko0n)
November 29, 2019, 3:27pm
4
I tried a simplified version…
Two buttons. One tag. Tag is trailer. One button to hide and one to show static mesh actors
Tag is in slot 6
Then I create the following
Still nothing happens… Any suggestions?
R4ko0n
(R4ko0n)
November 29, 2019, 3:27pm
5
Please advise on the simple version
This is the tag I am using (Trailer)
And this is the blueprint I created
But when in runtime, when I click on either of two buttons (two turn on or off) nothing changes
R4ko0n
(R4ko0n)
November 29, 2019, 3:27pm
6
This is the tag I am using (Trailer)
And this is the blueprint. This is a simplified version of what I am trying to achieve. Just two buttons to turn on or off static mesh actors in runtime. Nothing happens though…
R4ko0n
(R4ko0n)
November 29, 2019, 3:27pm
7
…And the static mesh actors do not show or hide…
prisalized
(prisalized)
November 28, 2019, 7:45pm
8
Have the button set the meshes visibility and you can also do a draw distance to make it visible when your near it
R4ko0n
(R4ko0n)
December 1, 2019, 11:09pm
9
Yes that was my issue, I was adding information on the Component Tags while I should be doing this in the Actor Tags.
R4ko0n
(R4ko0n)
December 1, 2019, 11:09pm
10
Please mark your comment as answer
You set the wrong tags. There are two sets of tags, ‘component tags’ and ‘tags’, which are in the Actor section of the details…
I assume you BP is pulling back nothing?