Hi all – hoping there’s an easier answer than what I’ve spent quite some time digging for
I’m trying to gain access to a Camera’s post process settings, so that I can simply turn on and off a particular post process blend material at the user’s request.
I’ve been digging through the source, and the documentation, and it seems that it’s just a large mess of UStructs of TArrays of UStructs of TArrays of … and so on. WIth the documentation for each one getting less and less specific.
Thanks for the tip, those settings are a little bit simpler to get at than the custom materials list inside a cameraactor’s cameracomponent… but I’ll keep digging. If PPV settings is easier to get at than CameraComponent i might go that way
Interesting. I was much deeper than that in a nested list of structs and arrays before I gave up and asked. I figured there’d be some methods for setting, but there doesn’t seem to be.