Hi, I need to disable the smooth change of movement speed and camera rotation when animating camera movement in cinematic.
I have 3 keys, but the second key has a smooth start and end animation, which ruins the flight over the scene at one speed. How to turn it off?
P.S.
There is still such a problem. On the new animation key, the camera gives a circle, what can be done with this?
Right-click on the keyframe circle on the track and change interpolation from default cubic to something else. If you wanted something moving at a constant speed then select your keys and change them to linear.
For more control-click on the curve editor button tool in the sequencer.
Select a key and then right-click on the tangent control and break it if you wish it to change non smoothly there. Plenty of other controls and options in the curve editor. Check Unreal docs for more details.
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