How to turn off 'stats' in mesh editor window


Hi, I’m using Unreal 5, and when looking at an object in the viewport, there’s this grey box filled with various stats obstructing my view (see attached image).

Can anyone tell me how to turn these stats OFF, so I don’t see them anymore? If I click on ‘viewport options’ and un-check ‘show stats’ it seems to have no affect. So, I’m not actually sure if this grey over-lay box is considered the ‘stats.’

Thank you for your time

That’s not the viewport, that’s the static mesh editor, so you probably would want those stats there :slight_smile:

No. I do not want those stats there. :slightly_smiling_face:

You see… that’s the reason I created this post… to see if anyone could help me turn these stats off. They’re obscuring the view of the model. Having the ability to toggle them on and off is what I’m looking for.

But, ok, thanks for clarifying that this window is called the ‘static mesh editor.’ Funny that clicking the options button reveals ‘viewport options.’ But ok.

Can anyone tell me how to turn off these stats inside the ‘static mesh editor’ window?

Thank you for your time
static_mech_viewer_options

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Yes, static mesh editor viewport :slight_smile:

Usually when people say ‘viewport’, they mean the main viewport, that’s threw me a bit.

I’m not aware of a way of turning this off.

Hey there @transistor64! Welcome to the community! I took a short dive into the source location (SStaticMeshEditorViewport.cpp) to see if there were any commands or any exposed logic to remove this widget overlay or hide it, but it seems there’s no exposed logic to do so without messing with the source or finding a reference to the slate window itself and hiding it.

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