How to turn off Cable simulation?

Hello friends.

I need to turn off Cable Simulation. How can I do so?

Making Substep time equal to 0 is impossible, is makes it minimum 0.005 and it doesn’t add additional FPS.
At the same time if I set Substep equal to large number, like 50, it gives about 5-10 additional FPS,
but I believe it is not true turning off of the simulation.

Enable stiffness also doesn’t help.
Set component tick enabled (off) also doesn’t help.
Set physics (off) also doesn’t add any FPS.

I am looking forward to hearing from you.

Many thanks in advance.

Any component can:

image

doesn’t add any FPS

Sounds like the cable is not to be blamed for the performance issues. But, perhaps, you have many cables.

Hello @Everynone
Thank you for your answer.
I indeed have many cables, maybe a hundred or so.
Unfortunately I don’t have the “Set Active” node, I use UE 5.4. Do you have any ideas why I don’t have it?

You do. Drag a wire first. Avoid placing down orphaned nodes. BPs are context sensitive.

I tried both from a wire and without Context Sensitive. There is no that node :frowning:

image

Thank you for your image, probably I do somwthing wrong. Here is mine:

Your cable variable is most likely an actor reference? The node is for the component. Super strange. Maybe? No?

No, unfortunately the cable is a component:

Any plugins? The thing is that EVERY scene component in the engine can do it:

image

Static Mesh :point_up:

I am not sure, but as I remember, there were no any plugins turned on. I’ll double fix it today later but 99.9% there is no any plugins. Maybe I just need to restart the engine.

It is not impossible that the editor is drunk. Do you have this node for static meshes, lets say?

Oh God, I got it. well. I designed everything is Construction script, but the Active node is in the event graph. Thank you very much )

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Ah! Makes sense. Did not think of that.