I would like to know how to turn a basic shape object, such as a cube, into a BSP. If anyone knows how to do so, please, could you help me?
why do you want to do that?
U want to too. So I can do the reverse brush thing
You can turn a BSP into a static mesh, not sure about the other way around.
So that I can edit the materials of each side/face of an object’s shape.
Ah thought so, well how would I go about doing that?
just export the mesh, take it into a 3d model app, and make a new texture and uv map