So this picture shows the grey menu and above it 4 scenarios of pressed buttons.
I would like for those “buttons” (images of buttons) to be “pressed” when a player is inside of a certain sublevel/overlaps with certain trigger boxes (so first image, of a pressed button to appear when the player is in the first sublevel, second while the player is in the second sublevel, etc.). (and of course, the buttons would be on the lower menu, I’m just showing them all together here)
How do I do this inside of a widget?
(and please bear in mind I’m very bad with blueprints lol)