I have created a third-person character blueprint, and in the event graph, I’ve created a specific “Event Beginplay” that triggers whenever I simulate.
What I want, though, is to trigger this event via a KEYFRAME in the sequencer.
Is there a specific node or set of nodes that I need to include in the character’s event graph to be triggered by a keyframe?
I tried to add an event keyframe, but I could not find anything specific in the sequencer’s drop-down menu that would trigger the “Event beginplay”.