Hello, I have been wondering if there was a way on verse/uefn to trigger an event when the player consumes a certain consumable. I know that there is a way to trigger an event on verse when a player is healed or damaged… but I want it to trigger when consuming the consumable rather than when the character is healed (because it triggers an event everytime a character heals through an siphon or other consumables that I don’t want to use to trigger events).
I would appreciate any kind of answer or suggestion because I’ve been stuck on creating this island because of this one feature. Thanks.