Hi,
I have been doing some research and am trying to find out how, using cpp code I can →
In Unreal Engine 4.27 or Unreal Engine 5.0.0,
- Assign a mesh to a dynamic actor →
- Select a series of vertices in its vertex index so that I can →
- move those vertices around in any direction.
If someone who knows can create a simple cpp source example for me then I would love you forever. It would save me so much research time.
Cheers !